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Apr 22

Release Notes Grepolis 2 Bot

Version: 2.86.0.1 Date: 09-05-2015
-Added support for https.

Version: 2.84.0.1 Date: 13-04-2015
-Added button to set all towns to the same loot interval.
-Changed farmer settings, are now loaded for each town separately.
-Changed reconnect counter, now resets to zero when no errors occur.
-Changed default max. reconnect to 5.
-Some minor adjustments for the combo tab.
-Removed god powers (buffs).
-Removed check for donation status.

Version: 2.83.0.2 Date: 29-03-2015
-Removed priority setting.
-Improved combo tab.

Version: 2.83.0.1 Date: 28-03-2015
-Fixed problem with resource production when value contained fractions.
-The features queue/trade are now started at the first update cycle.

Version: 2.81.0.2 Date: 05-03-2015
-Fixed trade bug when marketplace is below lvl 10
-Fixed issue that bot did not continue after solving captcha

Version: 2.81.0.1 Date: 26-02-2015
-Fixed reconnection issue for some servers (e.g. en41)

Version: 2.80.0.1 Date: 22-02-2015
-Improved combo tab.
-Added translations (all servers) for units and buildings.
-Fixed multiple bugs in trading.
-Fixed server requests to work with the 2.80 update.

Version: 2.79.0.2 Date: 08-02-2015
-Improved combo tab
-Fixed transport boat capacity.
-Fixed trading feature.
-Farmers are now sorted in the same order for all towns on island.

Version: 2.75.0.4 Date: 05-12-2014
-Fixed unit queue

Version: 2.75.0.3 Date: 04-12-2014
-Fixed building lvls for buildings at max level
-Fixed building name was not shown when added to the queue
-Fixed downgrading of buildings
-Fixed warehouse capacity

Version: 2.75.0.2 Date: 01-12-2014
-Removed risky server request
-Changed server request order and added some randomization

Version: 2.75.0.1 Date: 26-11-2014
-Added combo tab containing building/unit queue, trading, and culture. (Not yet working)
-Fixed building queue on hero worlds.
-Fixed detection issue with captcha solver.
-Fixed issue that bot scheduler did not disable trading completely.
-Fixed some 2.75 issues.

Version: 2.70.0.1 Date: 25-09-2014
-Added red colouring in overview for max resources.
-Added second “Min. Workers” (captcha) setting. Read tooltip in settings tab for more information.
-Fixed the Olympic Games cultural festival.
-Fixed saving issue with the priority setting.
-Improved unit count update frequency.

Version: 2.67.0.2 Date: 16-08-2014
-Fixed militia activation.
-Fixed incoming attack warnings.

Version: 2.67.0.1 Date: 15-08-2014
-Fixed error caused by old Grepolis server request.
-Fixed militia activation.
-Fixed incoming attack warnings.

Version: 2.66.0.2 Date: 03-08-2014
-Fixed clipboard permission error (used by captcha solver).
-Fixed building demolishing.

Version: 2.66.0.1 Date: 26-07-2014
-Fixed a cookie problem caused by the v2.66 update.

Version: 2.63.0.1 Date: 21-06-2014
-Fixed: Trade mode now switches correctly between “spy cave” and “receive”.
-Fixed: Captcha solver can now handle numeric only based captchas.

Version: 2.61.0.1 Date: 16-05-2014
-Fixed: Server requests are now compatible with 2.61

Version: 2.60.0.2 Date: 09-05-2014
-Fixed reconnect issue caused by scheduler
-Fixed issue where farming settings could be lost

Version: 2.60.0.1 Date: 05-05-2014
-Fixed captcha challenge key

Version: 2.59.0.1 Date: 28-04-2014
-Fixed reconnecting issue caused by notifications
-Fixed: Min delay setting can no longer be higher than Max delay

Version: 2.58.0.1 Date: 01-04-2014
-Fixed population information

Version: 2.56.0.2 Date: 13-03-2014
-Fixed special characters in town names

Version: 2.56.0.1 Date: 11-03-2014
-Fixed incorrect resource information
-Fixed incorrect favor information
-Fixed captcha detection

Version: 2.54.0.2 Date: 12-02-2014
-Fixed spy cave
-Fixed feature control settings
-Fixed building requirements

Version: 2.54.0.1 Date: 06-02-2014
-Fixed issue with building data caused by v2.54
-Fixed delay for farming (farm all feature)

Version: 2.51.0.1 Date: 12-12-2013
-Fixed spy cave for v2.51

Version: 2.50.0.2 Date: 9-12-2013
-Fixed incoming attack sound.
-Fixed issue with cultural festivals when resources were not updated.

Version: 2.50.0.1 Date: 29-11-2013
-Added option to turn off a specific feature for all towns (At first tab).
-Removed “apply to all” button.
-Fixed some parse errors that caused reconnects.
-Fixed building level calculation.

Version: 2.49.0.1 Date: 16-11-2013
-Added check to validate apikey.
-Added check for browser version.
-Added option to automatic pause bot when switching to browser tab.
-Added approximated start time of incoming attack notifications.
-Fixed bug were bot continued to farm when warehouse was full.

Version: 2.48.0.1 Date: 27-10-2013
-Added option to show reconnect timer in title bar.
-Added “master switch” to turn on/off the culture/farmers/trade features for all towns.
-Fixed double time in debug.txt
-Fixed detection of towns.
-Fixed missing resource information.
-Fixed missing population information.
-Fixed farmers.
-Fixed building/unit queue.

Version: 2.46.0.3 Date: 29-09-2013
-Fixed handling of “ERROR NO USER” messages when solving a captcha.

Version: 2.46.0.2 Date: 25-09-2013
-Fixed farm all feature.

Version: 2.46.0.1 Date: 24-09-2013
-Added self solve option for captcha.
-Fixed login for 2.46
-Fixed farmers for 2.46

Version: 2.45.0.2 Date: 22-09-2013
-Added new captcha settings to improve captcha handling.
-Added unit icons at the bottom of the page.
-Added extra error handling for odd server responses.
-Fixed reconnects caused by quests.

Version: 2.45.0.1 Date: 13-09-2013
-Added Enable_IE10.reg.
-Fixed browser issues caused by the 2.45 update.

Version: 2.44.0.4 Date: 09-09-2013
-Added priority option for captcha.
-Added option to downgrade buildings.
-Added town names to towns.xml

Version: 2.44.0.3 Date: 27-08-2013
-Fixed bug for towns with no Barracks/Harbour.

Version: 2.44.0.2 Date: 23-08-2013
-Fixed count of current and total amount of units.

Version: 2.44.0.1 Date: 20-08-2013
-Added current and total amount of units in town in overview.
-Added list of towns that are on the same Island at the farmers tab.
-Added option to include support in incoming attack email warnings.
-Changed the default save location of notes.txt to the Config folder.
-Changed setting “Delay Requests” to a min/max variant.
-Fixed calculation error in total building population.

Version: 2.40.0.1 Date: 25-05-2013
-Fixed login for 2.40

Version: 2.38.0.4 Date: 21-04-2013
-Fixed unit queue
-Fixed detection of active spells

Version: 2.38.0.3 Date: 18-04-2013
-Fixed cultural festivals for v2.38

Version: 2.38.0.2 Date: 12-04-2013
-Fixed spies for v2.38
-Fixed farmers for v2.38

Version: 2.38.0.1 Date: 12-04-2013
-Fixed server time for v2.38
-Fixed cultural festivals for v2.38

Version: 2.37.0.2 Date: 27-03-2013
-Fixed unit queue for Chariot.
-Fixed mass mail captcha interference.

Version: 2.37.0.1 Date: 22-03-2013
-Added support for text based captcha.
-Added total count for units in overview.
-Added population to trade tab.
-Fixed reconnect issues caused by the notifications.
-Fixed unit queue for Divine Envoy and Chariot.

Version: 2.35.0.1 Date: 03-03-2013
-Fixed unit queue
-Changed version numbering to match actual Grepolis version.

Version: 2.3.0.9 Date: 07-02-2013
-Randomized farming
-Added button to reload farming settings
-Fixed a crash caused by returning support
-Fixed counting error for some units
-Removed GamePlayerReportStatus notifications

Version: 2.3.0.8 Date: 15-12-2012
-Added extra scrollbars
-Added new 2.33 unit
-Fixed login for 2.33
-Fixed trade for 2.33
-Fixed building requirements for 2.33
-Fixed pause/resume button
-Improve captcha solver error handling

Version: 2.3.0.7 Date: 7-12-2012
-Added option to turnoff captcha solver
-Added scrollbar in queue tab
-Pause/Resume button continues now at the current town
-Fixed captcha solver crashes related to Microsoft.mshtml

Version: 2.3.0.6 Date: 27-11-2012
-Fixed captcha solver for IE8

Version: 2.3.0.5 Date: 23-11-2012
-Fixed some captcha solver crashes.
-Added test button for API key

Version: 2.3.0.4 Date: 20-11-2012
-Improved captcha detection
-Added captcha solver (Donators only)

Version: 2.3.0.3 Date: 22-10-2012
-Bot will pause itself when a captcha notification is detected.
-Sound warning when captcha is detected (optional).
-Farmer scheduler can now be used to pause the bot (optional).

Version: 2.3.0.2 Date: 24-09-2012
-Improved anti-detection

Version: 2.3.0.1 Date: 04-09-2012
Bug fixes
-Cave feature now uses the “Min. Resources” setting.
-Fixed bug that some towns were skipped when trading.

Version: 2.3.0.0 Date: 29-08-2012
New features:
-Added new trade mode. Sending silver to cave.

Version: 2.2.0.7 Date: 23-08-2012
New features:
-Added a priority for each town.
-Added limit for unit queue.
-Added info of units currently in queue.
-Added maximum distance for trading.
-Added empty line in log tab after every cycle.
-Log tab is saved to log.txt.
-Trade mode in overview shows ‘-’ when turned off.
Bug fixes:
-Added missing setting descriptions.
-Fixed incoming attack message.

Version: 2.2.0.6 Date: 13-07-2012
New features:
-Added auto start option
Bug fixes:
-Fixed login issue with 2.26
-Fixed achievement notifications
-Fixed warehouse capacity

Version: 2.2.0.5 Date: 30-05-2012
Bug fixes:
-Fixed for Grepolis 2.24

Version: 2.2.0.4 Date: 10-05-2012
New features:
-Added incoming attack sound warning (Donators only)
Bug fixes:
-Fixed building queue for mode 1
-Fixed login for Grepolis v2.23
-Removed download dialog (Thanks Fred)

Version: 2.2.0.3 Date: 23-04-2012
Bug fixes:
-Fixed for Grepolis 2.22

Version: 2.2.0.2 Date: 30-03-2012
New features:
-Added units for Hero World.
-Increased building levels for Hero World.
-Updated overview for Hero World.
Bug fixes:
-Fixed problem with cultural festival when you didn’t have enough gold.
-Fixed bug in building queue when using mode1.

Version: 2.2.0.1 Date: 01-03-2012
New features:
-Added trade mode to the overview page.
-New towns are now added during runtime.
Bug fixes:
-Fixed the notifications of completed buildings.
-Fixed reconnect problem with trading feature.

Version: 2.2.0.0 Date: 22-02-2012
New features:
-Added automatic trading (between your own towns).

Version: 2.1.9.3 Date: 14-02-2012
New features:
-Added option to auto build Farm at low population.
-The bot starts now automatic after login.
-Removed start/stop button.
-Added pause/resume button.

Version: 2.1.9.2 Date: 02-02-2012
Bug fixes:
-Added timeout setting. This will try to restore the bot when it hangs.

Version: 2.1.9.1 Date: 27-12-2011
Bug fixes:
-Fixed the Min./Max. refresh timer settings.

Version: 2.1.9.0 Date: 26-12-2011
New features:
-Added farm all feature (Premium captain needed).
-Added safety check for gold use.
-Added cultural games (uses gold)
-Added min/max refresh timer.
-Each town has now its own militia setting.

Version: 2.1.8.9 Date: 21-12-2011
Bug fixes:
-Updated festivals for Christmas.

Version: 2.1.8.8 Date: 07-12-2011
Bug fixes:
-Updated notifications for Grepolis v2.16

Version: 2.1.8.7 Date: 22-11-2011
Bug fixes:
-Update farming for Grepolis v2.15
-Fixed overview for some languages

Version: 2.1.8.6 Date: 02-11-2011
Bug fixes:
-Update farming for Grepolis v2.14

Version: 2.1.8.5 Date: 04-10-2011
New features:
-Merged Unit/building queue
-Added scheduler for farmer
-Added god to the city overview
-Added button to select current town in browser
-Added resource limit for farmers
-Added forced reconnect timer
Bug fixes:
-Active god powers are now updated correctly

Version: 2.1.8.4 Date: 22-09-2011
Bug fixes:
-City overview. Hoplite and archers where switched.
-Bot no longer crashes when one of the gods is disabled.
-Cultural event “birthday” will no longer causes reconnects.

Version: 2.1.8.3 Date: 15-09-2011
New features:
-City overview
Bug fixes:
-Updated for Grepolis v2.11 (Not v2.10)
-Login works now with the new system.

Version: 2.1.5 Date: 06-09-2011
New features:
-Improved cultural interface.

Version: 2.1.4 Date: 04-09-2011
New features:
-Improved building queue interface.
-Added “check all” button for farmers.
-Incoming attacks are now checked after each town.
Bug fixes:
-Fixed a farming problem when using an invalid interval.
-Fixed notifications for 2.10

Version: 2.1.2 Date: 30-08-2011
Bug fixes:
-Fixed a farming problem with the daily limit.

Version: 2.1.1 Date: 29-08-2011
Bug fixes:
-Fixed a timing issue with the farmers.

Version: 2.1.0 Date: 29-08-2011
New features:
-Improved anti-detection.
-Improved unit interface.
-Improved farmer interface.
-Added auto cast militia.
-Added auto cast spells. (barrack/navy buffs)
-Added templates for unit queue.
-Added minimum population check for unit queue.
-Added third mode for building queue.
-Added Max. Reconnect Timer.
-Added current looted amount for farmers.
-Added selection for farmers.

Version: 2.0.2 Date: 17-08-2011
New features:
-Improved email notifications. (Donators only)
-Added button to test email feature.
Known bugs:
-All versions are having problems handling accounts with more then 30-40 towns. I’ll have to make a new interface to fix this problem.

Version: 2.0.1 Date: 07-08-2011
New features:
-Added settings to change delays
Bug fixes:
-Improved anti-detection for farmers
-Fixed GUI problem with the building queue
-Fixed special characters in notification tab

Version: 2.0.0 Date: 12-07-2011
New features:
-Enabled donator only features.
-Added automatic festivals.
-Added attack warnings by email.

Version: 1.1.9 Date: 01-07-2011
New features:
-Added server notifications.
-Added option to disable the building tooltips.
-Improved anti-detection.
Bug fixes:
-Fixed favor amount of Athena.

Version: 1.1.8 Date: 02-06-2011
Bug fixes:
-Fixed parse error.

Version: 1.1.7 Date: 01-06-2011
Bug fixes:
-Fixed problem when unit queue was full
-Fixed building queue in non-target mode
-Improved building queue layout

Version: 1.1.6 Date: 27-05-2011
New features:
-Added logger
-Towns are now sorted by name
-Improved building/unit/farmer tabs
-Improved anti-detection
-Improved server connection
Bug fixes:
-Fixed problem with farmers reset time

Version: 1.1.5 Date: 14-05-2011
New features:
-Player tab now shows the player name.
-Unit queue will now queue the unit with the most trainable units first.
-Building queue will now automatic upgrade your farm/warehouse when needed.
-Building queue will remove buildings from queue when max level is already reached.
Bug fixes:
-Some timing issues with the farmers (Again)

Version: 1.1.4 Date: 10-05-2011
New features:
-Resize window
Bug fixes:
-Some timing issues with the farmers
-The bot wasn’t using the latest IE version

Version: 1.1.3 Date: 06-05-2011
New features:

Bug fixes:
-Maximum daily loot from farmers wasn’t handled correctly

Version: 1.1.2 Date: 02-05-2011
New features:
-Farmers loot timer now works with minutes.
Bug fixes:
-Updating favor production could cause a crash.
-GUI for the farmers was too small.

Version: 1.1.1 Date: 30-04-2011
New features:
-Check for latest version.
Bugs fixed:
-Save issue with town settings.

Version: 1.1.0 Date: 30-04-2011
New features:
-Auto-farming
-Random reconnect timer
-Extra debug info
Bugs fixed:
-None

Version: 1.0.1 Date: 26-04-2011
Bugs fixed:
-Town information for non-premium users was incorrect.
-Names with special characters weren’t converted properly.
-Start/Stop button wasn’t updated when using the auto-start feature.
-Unit queue was missing the Hades units.
-Mode 2 of the building queue wasn’t working.

Version: 1.0.0 Date: 22-04-2011
-Unlimited building queue
-Unlimited army queue
-Culture overview
-Timers so you know when the bot is doing something
-Works for all languages
-Automatic reconnect on disconnect
-Notes
-Browser

271 comments

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  1. trif

    all night long ;one error ; nothing in the response folder ; only the units queue is on ; No units builds

    21/04/2013 11:48:22 Exception in captchaCheckPreCycle(): (google trad) “Object reference not set to an instance of an object.”

    1. Uthar

      Fixed the unit queue. New version is ready for download.

      1. trif

        Thank’s a lot.
        But recently i’ve got this :

        20/05/2013 13:59:41
        20/05/2013 13:59:41 55C – V4L4HL4: No farmers available.
        20/05/2013 13:59:21 55C – 0D1N: Successfull looted/demanded resources from Dounos,Kythos,Kystrikos,Ithnos,Drapsikosta,Doutadoukos,Kosga
        20/05/2013 13:58:02
        20/05/2013 13:58:02 55C – V4L4HL4: Successfull looted/demanded resources from Aega,Ithrosrhothos,Ithgiae,Thosstriithdou,Thosga,Dourho,Kogavkosros
        20/05/2013 13:57:38 55C – R4GN4R0CK: Successfull looted/demanded resources from Nahyith,Rhoky,Kygi,Kodoupsi,Gistriros,Kokoskoshy,Ginos
        20/05/2013 13:55:45
        20/05/2013 13:55:45 Trading complete.
        20/05/2013 13:55:45 55C – V4L4HL4: No farmers available.
        20/05/2013 13:54:24
        20/05/2013 13:54:24 Trading complete.
        20/05/2013 13:54:24 55C – V4L4HL4: Nothing to build.
        20/05/2013 13:54:24 55C – V4L4HL4: No farmers available.
        20/05/2013 13:53:59 55C – L0K1: Building queue is disabled.
        20/05/2013 13:53:36 55C – 0D1N: Nothing to build.
        20/05/2013 13:53:36 55C – 0D1N: No farmers available.
        20/05/2013 13:52:17
        20/05/2013 13:52:17 Trading complete.
        20/05/2013 13:52:17 55C – V4L4HL4: Nothing to build.
        20/05/2013 13:52:17 55C – V4L4HL4: No farmers available.
        20/05/2013 13:51:00
        20/05/2013 13:51:00 Trading complete.
        20/05/2013 13:51:00 55C – V4L4HL4: Nothing to build.
        20/05/2013 13:51:00 55C – V4L4HL4: Successfull looted/demanded resources from Aega,Ithrosrhothos,Ithgiae,Thosstriithdou,Thosga,Dourho,Kogavkosros
        20/05/2013 13:50:35 55C – R4GN4R0CK: Nothing to build.
        20/05/2013 13:50:35 55C – R4GN4R0CK: Successfull looted/demanded resources from Nahyith,Rhoky,Kygi,Kodoupsi,Gistriros,Kokoskoshy,Ginos
        20/05/2013 13:50:12 55C – L0K1: Building queue is disabled.
        20/05/2013 13:48:47
        20/05/2013 13:48:47 Trading complete.
        20/05/2013 13:48:47 55C – V4L4HL4: Nothing to build.
        20/05/2013 13:48:47 55C – V4L4HL4: No farmers available.
        20/05/2013 13:48:26 55C – 0D1N: Nothing to build.
        20/05/2013 13:48:26 55C – 0D1N: Successfull looted/demanded resources from Dounos,Kythos,Kystrikos,Ithnos,Drapsikosta,Doutadoukos,Kosga
        20/05/2013 13:47:06
        20/05/2013 13:47:06 Trading complete.
        20/05/2013 13:47:06 55C – V4L4HL4: Nothing to build.
        20/05/2013 13:47:06 55C – V4L4HL4: No farmers available.
        20/05/2013 13:46:46 55C – L0K1: Building queue is disabled.
        20/05/2013 13:45:17
        20/05/2013 13:45:17 Trading complete.
        20/05/2013 13:45:16 55C – V4L4HL4: slinger(85) added to the ingame queue.
        20/05/2013 13:45:16 55C – V4L4HL4: Nothing to build.
        20/05/2013 13:45:16 55C – V4L4HL4: Successfull looted/demanded resources from Aega,Ithrosrhothos,Ithgiae,Thosstriithdou,Thosga,Dourho,Kogavkosros
        20/05/2013 13:43:53
        20/05/2013 13:43:53 Trading complete.
        20/05/2013 13:43:53 55C – V4L4HL4: Farmer settings not yet loaded.
        20/05/2013 13:43:29 55C – R4GN4R0CK: Farmer settings not yet loaded.
        20/05/2013 13:43:09 55C – L0K1: Farmer settings not yet loaded.
        20/05/2013 13:42:49 55C – 0D1N: Farmer settings not yet loaded.
        20/05/2013 13:42:22 Towns sorted alphabetically.

        I’ve got 4town, is that normal ?
        Thank you for your good work.

        1. Uthar

          It’s a normal log file depending on your settings. Are you experiencing any problems?

          1. trif

            I don’t understand why the bot doesn’t check all towns during the refresh.
            How can I do that?

            thank’s.

          2. Uthar

            Are you using the priority setting for towns?

          3. trif

            Yes, it was that, sorry.
            But now I’ve got some “reconnect” problems : (v2.40.0.1) fr53

            30/05/2013 13:02:40 Connection to server lost. Starting reconnect…(Login)
            30/05/2013 13:14:52 (#0)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:14:53 (#1)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:14:53 Connection to server lost. Starting reconnect…(Parse)
            30/05/2013 13:18:18 (#0)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:18:18 (#1)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:18:18 Connection to server lost. Starting reconnect…(Parse)
            30/05/2013 13:24:23 (#0)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:24:23 (#1)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:24:23 Connection to server lost. Starting reconnect…(Parse)
            30/05/2013 13:37:03 decryptLink failed: {“type”:”attack”,”cancelable”:false,”started_at”:null,”arrival_at”:1369915801,”arrival_eta”:1979,”arrived_human”:”aujourd’hui
            30/05/2013 13:37:03 (#0)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:37:03 decryptLink failed: {“type”:”attack”,”cancelable”:false,”started_at”:null,”arrival_at”:1369915801,”arrival_eta”:1979,”arrived_human”:”aujourd’hui
            30/05/2013 13:37:03 (#1)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:37:03 Connection to server lost. Starting reconnect…(Parse)
            30/05/2013 13:42:45 decryptLink failed: {“type”:”support”,”cancelable”:false,”started_at”:1369914067,”arrival_at”:1369915397,”arrival_eta”:1233,”arrived_human”:”aujourd’hui
            30/05/2013 13:42:45 (#0)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:42:46 decryptLink failed: {“type”:”support”,”cancelable”:false,”started_at”:1369914067,”arrival_at”:1369915397,”arrival_eta”:1232,”arrived_human”:”aujourd’hui
            30/05/2013 13:42:46 (#1)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:42:46 Connection to server lost. Starting reconnect…(Parse)
            30/05/2013 13:46:10 decryptLink failed: {“type”:”support”,”cancelable”:false,”started_at”:1369914067,”arrival_at”:1369915397,”arrival_eta”:1028,”arrived_human”:”aujourd’hui
            30/05/2013 13:46:10 (#0)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:46:10 decryptLink failed: {“type”:”support”,”cancelable”:false,”started_at”:1369914067,”arrival_at”:1369915397,”arrival_eta”:1028,”arrived_human”:”aujourd’hui
            30/05/2013 13:46:10 (#1)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:46:10 Connection to server lost. Starting reconnect…(Parse)
            30/05/2013 13:49:09 decryptLink failed: {“type”:”support”,”cancelable”:false,”started_at”:1369914067,”arrival_at”:1369915397,”arrival_eta”:848,”arrived_human”:”aujourd’hui
            30/05/2013 13:49:09 (#0)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:49:10 decryptLink failed: {“type”:”support”,”cancelable”:false,”started_at”:1369914067,”arrival_at”:1369915397,”arrival_eta”:848,”arrived_human”:”aujourd’hui
            30/05/2013 13:49:10 (#1)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:49:10 Connection to server lost. Starting reconnect…(Parse)
            30/05/2013 13:51:43 decryptLink failed: {“type”:”support”,”cancelable”:false,”started_at”:1369914067,”arrival_at”:1369915397,”arrival_eta”:695,”arrived_human”:”aujourd’hui
            30/05/2013 13:51:43 (#0)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:51:43 decryptLink failed: {“type”:”support”,”cancelable”:false,”started_at”:1369914067,”arrival_at”:1369915397,”arrival_eta”:695,”arrived_human”:”aujourd’hui
            30/05/2013 13:51:43 (#1)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:51:43 Connection to server lost. Starting reconnect…(Parse)
            30/05/2013 13:53:49 decryptLink failed: {“type”:”support”,”cancelable”:false,”started_at”:1369914067,”arrival_at”:1369915397,”arrival_eta”:569,”arrived_human”:”aujourd’hui
            30/05/2013 13:53:49 (#0)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:53:49 decryptLink failed: {“type”:”support”,”cancelable”:false,”started_at”:1369914067,”arrival_at”:1369915397,”arrival_eta”:569,”arrived_human”:”aujourd’hui
            30/05/2013 13:53:49 (#1)Critical error occurred. Server response saved in Response dir.
            30/05/2013 13:53:49 Connection to server lost. Starting reconnect…(Parse)

            thank’s to you.

          4. Uthar

            The text file(s) containing the error should be saved in the Response folder. Do they look like this?

            {“json”:{“redirect”:”http:\/\/en.grepolis.com\/start”},”_srvtime”:

    2. trif

      I’ve got nothing in the response folder…
      ???

      1. Uthar

        Could you go to settings and enable the setting “Debug mode”, you can find it in the Advanced section.

        1. trif

          After many reboot/reinstall it is working.
          The problem was that 15 processes named “GrepolisBot2.exe” were running in the Task Manager, but not visible on the desk.

          I’m not sure of my english here, so please be indulgent!
          Thank you for your patience and your very good work.

  2. Pampfi

    Hello uthar,

    is it possible that my resources which are to much are automatically sended to farming villages? Or could you program this feature?

    regards Pampfi

    1. Uthar

      Not sure what you mean with “farming villages”, but it is possible to automatic send resources between your own towns.

      1. Pampfi

        No I mean i can get resources from farming. When the farm is bigger I get more resources. So I would like to grow up this farms with the resources which I have to much.

        Sorry for my bad english.

        1. Uthar

          Ah ok, now I understand you. But I don’t have plans to add that at this time.

          1. Pampfi

            What a pity. I would spare a lot of time.

  3. Pampfi

    Hi Uthar can you fix the bot? The browser doesnt work with the new version 2.41.

    Thank you for your good work.

    Pampfi

  4. Jack

    Hey Uthar, for some reason the bot keeps on “reconnecting”

    1. Uthar

      I’ll send you an email to request some files.

  5. Samuel

    hi uthar.. thanks for this great software.. I used since february with any problrm. but with the nlatest update the program is farming too slow and always with long timeouts.. can you help me?

    1. Uthar

      There are 4 delays that you can change to improve the speed. The default settings are at a human like level to me make it harder to be detected. But if you want you are free to change those settings. Note that 1000ms equals 1 second.

      The following two settings are used to define the delay when looting farmers. The first setting is the minimum delay and the second setting the maximum delay. The delay that is actually used is a random value between minimum and maximum.
      Min. Delay Farmers (ms)
      Max. Delay Farmers (ms)

      The following two settings are used to define the delay for all the other actions the bot does. The first setting is the minimum delay and the second setting the maximum delay. The delay that is actually used is a random value between minimum and maximum.
      Min. Delay Request (ms)
      Max. Delay Request (ms)

  6. Son

    There appears to be a connection error whenever a quest is attacking you. It will constantly disconnect and reconnect until the quest finishes attacking you.

    1. Uthar

      I don’t have any quest like that to test it at the moment. But I can also use your log files to solve it. I’ll send you an email (to the address you used in your last comment) so you know where to send the files.

  7. micha

    hello uthar
    the bot run 24h to day 🙂
    for which it stands pay under fighter and under the buildings.
    gruß micha

  8. Schlachtbummler

    Phuu I Love you Uthar great job in very short time

    Realy i think i donate next month again you do a very fine job, i have farmt today all 5 minutes and after that ^^no comment^^

    I am Speechless

  9. micha

    i have farmt for weeks every 5 min

    sorry for my translater

  10. TBM

    Hey Uthar, I have a simple request for you that I feel is sorely needed. I cannot count the number of times that I have been in the middle of posting in the Alliance Forums then before I finish my paragraphs, the Auto-Reconnect activates (due to the settings, not a internet problem. I would like to see a simple countdown or warning when the Bot is about to auto disconnect/reconnect that will warn us. Perhaps like 20-30 seconds in order to give us time to either CTRL-C the post so it doesnt get lost or to finish the post before the auto disconnect/reconnect wipes it out. I hope you decide to implement this at some time, it is the most annoying part about the bot in my opinion. Being a coder myself, I cant imagine it being more than 10 or so extra lines of code to do this. What do you think ?

    1. Uthar

      Yes that shouldn’t be a problem. I could add it in the tittle bar and maybe let it blink the last 20-30 seconds. I’ll make it optional so everyone can turn it on/off as they wish.

  11. trif

    Hello Uthar.
    After solving a captcha, the bot stays on “captcha detected” how can I fix it ?
    thank you for your good work.

    (Bad english sorry.)

    1. Uthar

      If you solve the captchas manually you can press the Pause/Resume button when you have solved the captcha.

      1. trif

        when my bot solve a captcha not manually it freeze on “captcha detected” but it solve the captcha.
        The bot is just useless after the solving.
        It doesn’t return to the farming/levelling process.

        1. Uthar

          Could you send me your debug.txt file? Then I’m able to see what is happening.

  12. tirith

    bot doenst work on 2.48 version.

  13. Booth

    Does not work after update to the new version of the game. Not loga and manually when you log, the program continues to try to log in.

    debug.txt ->

    24/10/2013 22:22:58 24/10/2013 22:22:58 Starting Grepolis 2 Bot 2.46.0.3
    24/10/2013 22:26:37 Exception in webBrowserGrepo_DocumentCompleted(): Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex
    24/10/2013 22:29:56 Exception in webBrowserGrepo_DocumentCompleted(): Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex
    24/10/2013 22:30:43 Exception in webBrowserGrepo_DocumentCompleted(): Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex
    24/10/2013 22:30:54 Exception in webBrowserGrepo_DocumentCompleted(): Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex
    24/10/2013 22:31:41 Exception in webBrowserGrepo_DocumentCompleted(): Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex
    24/10/2013 22:32:00 Exception in webBrowserGrepo_DocumentCompleted(): Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex
    24/10/2013 22:32:09 Exception in webBrowserGrepo_DocumentCompleted(): Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: startIndex

  14. Douglas

    In version 2.48.0.1, the bot is not recognizing the divine favors. It is all to 0.
    Thus it does not send units and mystical powers selected.

    http://i.imgur.com/h15xiki.png
    http://i.imgur.com/wT9pN55.png

    (log: Unit queue skipped. God power not ready.)

    1. Uthar

      I have no solution for that at the moment. You’ll need to turn off the god powers.

  15. Horst

    Hi Uthar,

    after using the included browser the bot crashes usually after 0,5-2h with an error message. Can you help?

    Informationen über das Aufrufen von JIT-Debuggen
    anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.

    ************** Ausnahmetext **************
    System.OutOfMemoryException: Eine Ausnahme vom Typ “System.OutOfMemoryException” wurde ausgelöst.
    bei System.Threading.Thread.StartInternal(IPrincipal principal, StackCrawlMark& stackMark)
    bei System.Threading.Thread.Start()
    bei System.Threading.Thread.Start(Object parameter)
    bei  .(Object ,  )
    bei . (String )
    bei . ()
    bei . ()
    bei . ()
    bei .(Object , EventArgs )
    bei System.Windows.Forms.Timer.OnTick(EventArgs e)
    bei System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
    bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    1. Uthar

      The browser of the bot uses a lot of memory. In your case, more than your pc can offer.
      Do you have a lot of other programs/games open when are using the bot? or are you running multiple bots at once?

      1. Horst

        no, I only use one bot session and normally have only another webbrowser open. sometimes the report or building windows open but don’t show any contact. reloading the browser window sometimes causes a complete bot crash then

        1. Horst

          mistake: …windows don’t show any content.

          1. Uthar

            Do you pause the bot first when using/refreshing the browser? That should prevent some crashes. But if all crashes are related to insufficient memory I can’t do anything about it.

          2. Horst

            any idea what i can do about that? I have some 8GB RAM and 1 GB graphics memory, running win7 64bit

          3. Uthar

            That is more than enough memory, the bot should work fine on that system.
            Try my suggestion about pausing the bot first when you want to use/refresh the browser.

  16. Horst

    Hi Uthar,

    despite your really good work and comfortable functions of the bot, I am a bit puzzled with the trade. I run an 80 city account, have trade enabled everywhere with a max disctance of 125-150. Some 10 cities are on recieve, the other 70 on send min min 500 capacity.
    However, when the trade procedure runs, hardly any of the recieving cities is considered, even if completely empty and definitely in range of other cities. What can I do?

    I also have a suggestion for a programme feature. Something like “Smart Trade” could be nice. A check box in the trade section that when ticked automatically switches between send and recieve mode if festival are running. As long as there is no festival it is on recieve, when festival is on, the city starts sending. How’s that?

    Thanks for your help.

    1. Uthar

      I had plans for that in the past but other features/bugs had more priority.
      Currently I first need to improve the way resources are updated before I can continue with other features.
      The problem with updating resources probably causes the problems you have with the trade feature.

  17. giannis kar

    i do the steps correct and i was enjoying this bot…but 2 days now the browser isn’t responding.. the bot loggs in and do the jobs correct but i can’t see my account in the browser…it stops in the image of loading…
    the debug file got me this…
    10/2/2014 5:58:44 πμ Server response indicated the following error: sec_check_failed.
    10/2/2014 6:03:20 πμ Starting Grepolis 2 Bot 2.54.0.1
    10/2/2014 6:03:20 πμ Exception in m_HttpHandlerCheckVersion_DownloadStringCompleted(): Δεν ήταν δυνατή η επίλυση του απομακρυσμένου ονόματος: ‘bots.uthar.nl’
    10/2/2014 6:03:20 πμ Exception in m_HttpHandlerCheckDonator_UploadValuesCompleted(): Δεν ήταν δυνατή η επίλυση του απομακρυσμένου ονόματος: ‘bots.uthar.nl’
    10/2/2014 6:03:27 πμ Exception in loginP2(): Δεν έχει οριστεί αναφορά αντικειμένου σε μια παρουσία αντικειμένου.
    pls! help me!

    1. Uthar

      If it’s stuck at the loading bar you need to clear your internet cache. After that it will work again.
      You can for example use http://www.piriform.com/ccleaner/download/standard

  18. Jay

    Just something I would like to see added if possible. Something in the log to show if the villages are looted or demanded from. Would help when using the Forced Loyalty to confirm whether or not it was looted.

  19. Marzipanferkel

    hello, i am using the premium bot. he is able to solve the captcha (after 20 minutes…it takes an incredible long time), but after that, the bot still pauses… i have to restart. for that, the anti-captcha-function is somehow useless :/

    1. Uthar

      There was a problem with the captcha caused by the latest Grepolis update. If you download the new version of the bot it will work fine again.

  20. troller

    it doesn’t open to me -_-

    1. Uthar

      Make sure you have .NET Framework 3.5 installed. Also missing files could cause this problem, if you post a screenshot of the bot folder I can tell you if you have all the files.

  21. giuseppe

    The bot connects to the server of the game .. but it fails to work.
    When it is connected is always activated “reconnected forced” and unable to work.
    Please give me directions. Thank you.

    1. giuseppe

      21-6-2014 13:20:07 Starting Grepolis 2 Bot 2.63.0.1
      25/07/2014 9.30.37 Starting Grepolis 2 Bot 2.63.0.1
      25/07/2014 9.32.51 Connection to server lost. Starting reconnect…(Parse)
      25/07/2014 9.32.51 Server response indicated that you were no longer logged in.
      25/07/2014 9.41.09 Starting Grepolis 2 Bot 2.63.0.1
      25/07/2014 9.41.42 Connection to server lost. Starting reconnect…(Parse)
      25/07/2014 9.41.42 Server response indicated that you were no longer logged in.

      THI IS DEBUG

    2. Uthar

      See http://bots.uthar.nl/873/problems-grepolis-update-v2-66 for more information.

  22. giuseppe

    It works with the Beta version, …
    Uthar you are great ..
    Thank you very much

  23. Jimmy

    It’s possible to send resources to farmer at regular intervals to grow their level?

    1. Uthar

      No that is not possible.

  24. Anonymous

    On a regular basis I have to restart because the actual keyboard strokes will not register, especially when trading between villages. Any ideas?

    1. Uthar

      Try pressing F5

  25. Anonymous

    Votre compte est bloqué.

    Raison
    Utilisation de bot, script, macro.

    Attaques
    Le compte ne peut pas être attaqué pendant le blocage.

    Support »

    pourquoi ??

    1. Uthar

      (Google translater please…)

      There is always a risk that this happens. Especially on newly created servers the moderators are looking for bot users.

  26. lucader881

    I did a mess with paypal, and now? what to do?

    1. Uthar

      What did you try to do? I haven’t received any donation from your email address.

      1. lucader881

        i did it with at a friend’s house with his account and i’m not even sure if it has aborted…
        check if within the last 48 hours something arrived, if not well i didn’t waste money

        1. Uthar

          If you know what email address he uses for paypal I can look it up.

          1. lucader881

            i’ll check asap
            maybe the payment never started at all

  27. baradhili

    How do I clear the building queue? I’ve changed my mind about the build order and want to change it

    Thanks

    1. Uthar

      If you double click an icon in the queue you can remove it.

  28. baradhili

    also I notice the Grepolis browser seems to have a problem with caching

    1. Uthar

      Caching problems often occur after maintenance because the files no longer match.
      Clearing your internet cache should fix any problems you had.

      Grepolis also has an ingame setting to delete your browser cache, however I have no idea how effective that option is.
      Settings -> Game settings -> Local temporarily saving

  29. viktor

    why browser not work?

    1. Uthar

      You need to be more specific.. what does not work? Is the browser tab empty? Do you get error messages? Is it not responding? Maybe a screenshot to show your problem?

  30. spoody

    no work in win10

    1. Uthar

      I’m no longer updating the bot, see the following link for alternatives:
      http://bots.uthar.nl/1091/grepolis-bot-alternatives-2

  31. etri

    Hi i can load farmer it is still ust saying loading

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